Player Character Adjustments
Quick Step (Bamboo Ring): The player can now continue moving without stopping after the action. Adjusted the cancel timing.
Lowered the minimum height of short jump.
Spin Attack: The ending delay can now be canceled into other actions slightly earlier.
Spectral Sword: Reduced the input buffer window for follow-up actions.
Increased the input buffer window from dodge to jump.
Enemy Adjustments
Wolf Knight: Reduced attack hitbox sizes.
Luna: Reduced the vertical hitbox size of the unblockable/undodgeable throw attack.
Halberd Man (Hard): Increased the frequency of defensive patterns.
