Hi everyone,
We have just pushed a fresh update to address several critical issues, including the keyboard movement freezes and the soft-lock at Qianji Workshop during the Lantern Festival. Additionally, we’ve refined the Defend and Charge mechanics in combat to improve the tactical flow of battle.
Steam Next Fest is now live, and we are incredibly grateful to all the players who have tried our demo!
If you are enjoying your journey, please add the game to your Wishlist! Leaving a review also provides us with immense encouragement as we continue to polish this spin-off during its development phase.
Please note: The game currently only supports Simplified and Traditional Chinese. English localization is still in development.
V0.1.0226B100 Patch Notes
【Bug Fixes】
- Movement: Fixed an issue where characters could get stuck when moving via keyboard.
- Soft-lock: Fixed a bug where players were incorrectly teleported to the Qianji Workshop while it was closed during the Lantern Festival, causing the game to hang.
- Skills: Fixed an issue where certain skills would incorrectly apply effects to the wrong character.
- Exploits: Fixed an issue where specific loot items in Cu’s house could be picked up repeatedly.
【Balance & Adjustments】
- Defend Mechanic: Changed from “Negates 3 hits” to “Active for 2 turns”.
- Charge Mechanic: Changed from “Active for the next attack” to “Active for the following turn”.
- Narrative & Text: Polished various story scripts to improve immersion.
If you encounter any further bugs or have feedback, please don’t hesitate to reach out via our official Discord. We are working hard to ensure the smoothest experience possible.
Thank you for your support!
