Due to our game being a royalty contract. (You get paid after the game is released based on how much time and work you put in), we often have people drop out randomly at random intervals as life demands. For this reason we are almost always looking for new people to bolster our ranks and join the Fenrir Team.
Currently we are looking for:
Programmers:
- Knowledge of C++ and or Unreal Engine 4 Blueprints.
- Ability to problem solve code problems independently.
- Ability to work with, and compromise problem solving solutions with other programmers.
- Able to put in at least 21 hours a week (3 hours a days) dedicated to working on Dark Storm.
Level Designers:
- Knowledge of Unreal Engine 4. or
- Ability and time required to learn Unreal Engine 4 independently.
- Ability to work independantly, and research the required material given.
- Ability to work at least 21 hours a week.
- Ability to have good communication with your lead, and other level designers.
- Ability to take the story, mechanics, and other directions given by a lead, and apply it to your level.
(We are also looking for a level design lead. Knowledge of managing, and abilty to put extra time towards the project is required, and or the ability to set time aside to learn. )
Modelers:
- Knowledge of importing assets and the requirements for Unreal Engine 4
- Ability to make 3-4 high quality assets a week.
- Able to have good communication with your lead, and stay on task.
Character Modelers:
- Knowledge of anatomy, and the human body.
- Knowledge of facial structures, and bone structures.
Audio Lead:
- Knowledge of Importing Audio into Unreal Engine 4
- Ability to cut up audio, and work with voice actors for sound quality.
- Knowledge of managing
Animators:
- Motion Capture clean up.
- Ability to make precise, well rounded animations in a reasonable time frame. (1 week for simple good animations)
If you are interested, have questions, or want to know more. Please send an email with the position you are interested in on the title to: [email protected]