0.11.3
Changes
Changed slab and stair placement rules
Clicking the upper or lower half of a block will now place the stair or slab in the respective position
There is a new setting that can override this behaviour if you prefer a simpler stair/slab placement system
Stair placement is now entirely based on the player's orientation rather than the selected block normal
Gave panels and fences a new collider to match their hitbox (instead of a basic prism)
Added a setting that clears the selected block shape when swapping slot
Enemies wait until they have line of sight before attacking
Fixes
Fixed elevators inflicting fall damage
Fixed tool tip getting stuck from the recipe menu
Fixed the water walking icon
Fixed fences not connecting to panels
Fixed block normal detection always assuming a block is a solid cube, resulting in misplaced blocks
Fixed crash when placing a pumpkin with block shape selected
0.11.2
Fixed missing nautilus entry
Fixed crash when swapping from fishing rod during minigame
0.11.1
Fixed walleye missing translation
Fixed broken ladders
Fixed missing tooltips for crafting recipes
Fixed incorrect elevator item sprite
