Balance/Updates
Optimized the Japanese translation text
Balanced the number of level-ups and level-up strength players gain in each level cycle
Big Fireball Build: Cast Speed -60% → -20% | Damage +50% → +100% ✅BUFF✅
Sea of Fire Build: Cast Speed -66% → -30% ✅BUFF✅
Ice Ring Build: Damage -80% → -0% ✅BUFF✅
Giant Lightning Strike Build: Damage +50% → +120% | Range +110% → +150% ✅BUFF✅
Multi-Strike Lightning Build: Damage -70% → -30% | Targets +2 → +3 ✅BUFF✅
Hyper-Speed Shock Build: Cast Speed +100% → +150% ✅BUFF✅
Chain Lightning Build: Targets +2 → +4 ✅BUFF✅
Lightning Orb Swarm Build: Damage -40% → -0% ✅BUFF✅
Space-Time Cage Build: Duration +2s → +5s ✅BUFF✅
Precise Time Stop Build: Range -50% → -0% ✅BUFF✅
Execution Field Build: Range +0% → +50% ✅BUFF✅
Refracted Ray Build: Damage -30% → +50% ✅BUFF✅
Divine Guardian Build: Damage -50% → -0% ✅BUFF✅
Large Aura Build: Range +60% → +80% ✅BUFF✅
Added/Removed:
Added a feature in the “Homestead” where buildings become semi-transparent when the player hides behind them.
Added purple guide lines to direct players to the location of invasion events.
Bug Fixes:
Fixed an issue where the “Reset Save” button did not work.
Fixed an issue where players sometimes could not interact with any buildings.
