Balance/Updates:
* Reduced the size of the Goddess Statue and scaled down its special effects.
* Player invulnerability frame (damage interval) increased from 0.3s to 0.4s.
* Initial monster spawn interval increased from 0.8s to 1.2s.
[Developer Note: This should significantly reduce early-game difficulty.]
* Adjusted the visual effects of fireball ground burning.
* Improved translation: changed "Cooldown" to "Cooldown Acceleration."
* Reduced the number of spawns during Invasion events from 7 to 5.
* Increased Kobayashi's Ice Pillar damage from 100% to 300%; Ice Pillar explosion damage increased from 300% to 500%.
* Enemy HP growth rate increased from 30% to 42%.
* Ice Arrow magic damage increased from 120% to 500%.
* Reduced the number of monsters generated in certain formations.
* Changed Shield Recovery from a "Fixed Value" to a "Percentage."
* Effect Transparency settings no longer affect enemy visual effects.
Added/Removed:
* Removed hitboxes for all event buildings (except for the Magic Tower).
* Completely removed the scrolling ticker UI for Invasion event warnings, while retaining the Invasion event logs.
