Hi everyone!
We wanted to share an important update regarding Blackwood's Dilemma.
Our planned release date will be moving back by approximately one year.
This wasn't an easy decision, but we believe it's the right one.

Taking the time to do it right
As this is our first game, we underestimated how much time it would take to build the experience we truly wanted. Along the way, the scope of the project naturally grew. We've expanded several parts of the game, most notably by adding significantly more cinematic cutscenes and story presentation than originally planned, and we've continued refining nearly every aspect of the experience.
Rather than rushing to meet our original schedule, we've decided to invest the extra time into making the game as polished, immersive, and memorable as we can.

Our goal has always been to create the detective game we would love to play ourselves, and we don't want to compromise on that vision.
Development status
Development is progressing steadily, and we're excited to announce that our first internal alpha testing phase will begin early this fall.

This isn't a feature-complete version of the game yet. The purpose of this stage is to thoroughly test the systems and content we've built so far, identify issues early, and make sure the foundations of the game are solid before moving toward full content completion and polishing.
Thank you for your patience and support. It truly means a lot to us.
The K Team
