Update 5
- Player movement adjustments
- Base Difficulty adjustments
- Pickups redistribution
- Buffed knife damage
- Removed auto-open on safe
- Added the right and Left wing signs on the stairs
- Added hotel map in the environment
- Changed some objectives' description
- Adjustment to some notes
- Some healing items only appear when the player is at critical health
- Added new headbob
- Movement animations use blendspace now
