
(This update note was translated using a translation tool. Some descriptions may differ slightly from the in-game content.)
Text, Visuals, and Resource Optimization
Fixed incorrect text in certain parts of the main storyline
Improved the display of in-game dialogues and battle bubbles
Resolved issues with abnormal reputation display in some scenes and mismatched options in story segments
Adjusted the resolution and dimensions of certain ending resources
Fixed errors in character totem display
System, Interface, and Stability Fixes
Fixed display issues with the equipment switching pop-up window
Resolved the issue where guild button text did not refresh immediately after switching languages
Optimized the character management system, fixing delayed updates of attribute changes after equipment modifications
Fixed game freezes during merchant interactions, after battle events, or in specific dialogues under certain conditions
Resolved issues preventing new events from triggering correctly after battle events
Fixed the disappearance of character expressions when using the fast-forward feature
Corrected unintended activation of some dispatch talents before they were unlocked
Optimized inventory data loading logic
Skills and Combat Adjustments
Fixed an issue where defeating enemies with certain skill configurations did not properly restore energy points
Adjusted the effects of some of Sartre’s skills
Fixed abnormal display issues with specific buffs
Quests, Voice Acting, and Localization
Fixed errors in the main storyline quest on Day 48
Corrected issues in a specific side quest on Day 55
Added 127 missing voice lines for characters
Implemented full localization support for equipment descriptions, character status displays, and other systems
Adjusted the judgment conditions for certain plot points
Standardized the call format for in-game notification messages
Other
Fixed an error in a crowdfunding list
Fixed an error in English translation file
