Game Balance
- Increased the attack power of TYPE-7 and TYPE-8.
- Adjusted the timing at which score item collection detection appears.
- Changed the behavior so revenge bullets are not generated when enemies are destroyed at close range.
- Reduced the speed loss when coming into contact with terrain.
Mission Mode
- Changed the time limit and terrain in Stage 4.
Hardcore Challenge
- Changed large revenge bullets so they can now be canceled with Burst.
- Removed the performance restrictions on TYPE-1 and TYPE-2.
- Standardized the extend requirement to 500,000 points across all difficulty levels.
Bug Fixes and Specification Changes
- Fixed an issue where the gauge restrictions for some ships were not being applied in BOOST MODE.
- Changed the behavior so the color also changes when selecting a ship type before starting TRAINING TOOL.
- Changed TRAINING TOOL so the cursor keys can now be used to change equipment.
- Fixed parts where voice processing was not working correctly.
- Adjusted the effects shown when attacks hit.
- Fixed an issue in Hardcore Challenge where, when using Stage Select and then restarting, the game would start from a different stage.
- Fixed other minor issues.