New Player Ships Added!
- Added six new player ships, TYPE-3 through TYPE-8, which are unlocked under specific conditions.
Bug Fixes / Specification Changes
- Fixed an issue where the game could not progress properly due to specific operations performed in the menu
- Improved stability of certain menu screens and partially revised text display
- Fixed an issue where players could suddenly take damage when positioned in the center of the screen during Stage 2
- Fixed background layer priority in Stage 6
- Fixed an issue where certain small enemies could suddenly disappear
- Increased durability of enemies used for DPS testing
- Fixed an issue where scores were not recorded on the scoreboard under certain conditions
- Changed certain stage presentations in Mission Mode
- Partially revised fonts
- Added damage effects to certain enemies
- Changed the maximum player stock limit
- Changed AI DUO PLAY so miss counts are tracked separately for each player
- Changed the credit bonus correction rate and display on the game result screen
- Fixed graphical corruption
- Adjusted sound effects when attacks hit
- Fixed an issue where certain sounds would not play properly
- Changed window refocus behavior so left-click no longer triggers confirm input
- Changed keyboard controls so controllers assigned to the same player no longer vibrate
Game Balance
- BOOST MODE: Destroying enemy bullets now causes score items to appear
- Fixed hitboxes for certain enemies in Stage 5
- Weakened certain attacks of the Stage 7 boss
- Increased invincibility duration when Burst is activated
- Increased the number of ARMOR BULLET shots fired
- Increased duration of deployable Bit Shoots
- Reset the lower and upper limits of internal difficulty
- Changed how internal difficulty is referenced for certain enemy attacks and retaliation bullets
- Changed stage clear logic so the currently controlled player is counted as remaining stock
- Added the ability to choose the player ship used in Training Tool (TYPE-1 to TYPE-4 only)
New Features
- Added Hardcore Challenge and equipment randomization options to Stage Select
- Added options in Stage Select to choose internal difficulty and which player enemies target
- Added new stages to Mission Mode
- Added a feature to remember previous equipment selections on the equipment selection screen
Config
- Separated Keyboard Config and Button Config
- Changed Screen Config behavior and added Borderless Window and V-Sync settings
- Added two new effect-related settings