Added
- Steam Deck resolution (1280x800) is now supported. Many adjustments were made to UI for smaller screens
- Second level of Ancient Armory (level 50) and new boss were added. Teleport monuments were added as a way to switch between multiple dungeon levels

- New secret safe zone with better potions/weapons
- Better tooltip for weapons/shields. Now also showing dps for transparency
- Now you can compare items with what you have equipped (shift or left trigger)

In case of rings I'm not showing all ten in comparison, just first two
- After teleporting current map is now briefly shown with it's recommended level

- Loot no longer drops in unreachable spots - BFS algorithm is used to check for valid cells
Changed
- Better high level potions: level 60+ health and mana potions now restore much more percent based health/mana
- Now playing teleport sounds when changing locations
- Small UI improvements
- Physics performance optimizations. Character AI improvements for performance
Fixed
- More consistency of [Shockwave] between danger zone visual and actual projectile
- Issue when double clicking player is main menu multiple times in a row
- Issue where boss exclusive [Fire Probes] skill was in player's skill tree
- Equipment/inventory layout building
- [Blade Field] and [Ragebait] causing some issues when monsters just died
- Loot text display issue when position for loot wasn't found
- Now showing zero reset cost if free one is available