Almost 2000 people have played the demo so far! And many of you have given very useful feedback.
Here are some updates:
Balance
Luck has been nerfed - the strength of it, and also the rate at which you accumulate it. The luck you get from repeated rounds has also been halved. But luck now also helps those going for ron.
There is now less leeway and things will get difficult more quickly with each repeat.
Score targets for matches 2 to 7 have been increased, and match 11 too.
The money values for midori dora and gold tiles have been swapped - gold now gives £3 and midori dora gives £2.
Half Flush, Full Flush, Half Outside Hand, Fully Outside Hand, Pure Straight and Three-coloured Sequences no longer lose value when your hand is open.
Some sequence yaku have been made stronger: Flat Hand, Pure Straight, All Straights, Double Sequence and Double Double Sequence.
6 new yaku: Uniform Hand, Mirrored Double Sequence, Triple Sequence, Three Wind Triplets, Red Peacock and Eight Consecutive Wins.
Shop
Barbatos, Vine, Zepar, Forneus, Decarabia, Gediel and Botis now cost £4 (was £3).
Amon now costs £4 (was £5).
Aim can now change up to 4 tiles to magma (was 3).
Choices
The Sin Sphere now costs a finger.
The finger choices now show up less often: one finger only when you have fewer than 5 fingers, and two fingers only when you have fewer than 3.
Jokers
Cake now gains +15 fu for each consumable used (was +30).
Weather Vane now gives X0.4 han for each wind (was X0.5).
Henge now gains +3 han for each kan (was +2).
Street Map now gives 150 fu (was 120).
Pigeon now adds 5 fu to each tile (was 4).
Sardines now gives 10 fu for each tile (was 8).
Wicket now gives 50 fu for each tile (was 35), and now counts kans too.
Magpie now gives 10 fu for each £1 of sell value (was 8).
Tacos now gives 60 fu (was 50).
Scam Caller now pays £4 (was £3).
Last Orders now starts at £2 (was £1).
Postbox now has a 1 in 2 chance (was 1 in 3).
Impossibility now starts at X2 (was X1.5).
Rabbit's Foot now gains 0.25 luck each turn (was 0.3).
Syrup now takes the gold from your discards before scoring starts.
Drystone Wall now costs £5 (was £4).
Decks
Starter: now starts with £4 (was £3), and the opponent is ready one turn sooner.
Classic: the opponent is ready one turn sooner.
Orphaned: now unlucky instead of having no luck.
Difficulty
"Your opponent can lie" has been replaced by "Shop items cost £1 more".
Lying is now the last difficulty
Lock stickers now show up half as often in the shop.
The contract now shows your circle as a row of discs.
Tutorial
The tutorial has been reworked. It now covers the wind clock, the skip timer, the shop and upgrade pacts. Some things have been reordered.
The quick tutorial for players who already know mahjong now covers more of the relevant items.
Fixes
A bug where you could kan a wild tile during riichi and break your wait has been fixed.
Locked glass tiles no longer shatter.
Tiles no longer change order while they are being scored.
Called tiles now update their look when they change.
You can now rearrange your tiles while you decide whether to call a discard.
Jokers and consumables can now be rearranged during riichi.
The win preview now shows colour yaku correctly.
Pressing F2 for feedback no longer freezes the game for a moment.
The ringing sound when you lose health is now much less annoying.
The game now launches slightly more quickly.
