VERSION 0.3.2.6 (9-JAN-2016)
Merged savegame files into a single file. New format is roughly 1 40th the size of the old one. Existing saves should be loaded fine.
Fixed names not showing on ownership stakes until after they have logged in since restart
Improved performance of doors serverside
Doors no longer teleport you out of their bounds when closing, instead they fail to close and open again if someone is blocking them. This should solve rock exploits.
Fixed an exploit where vehicles could be used to get inside foundations and rocks
Added configuration value "spawnercellupdatesperframe". This will increase the number of spawner cells that are processed per frame it used to be 5 and is now 10, 5 was far too slow. Increasing it may destroy server performance but will speed up the spawner delay when moving to a new area.(edited)
Added "maxping" server setting, set in milliseconds to lock out any players with a higher average ping
Fixed emote car exploit / bug
Added ability to set spawn location on ownership stake, if none are set you will spawn on the beach (Stakes are not teleporters)
Fixed sanitizing of rich text tags in names
Client now renders full inventory of Storage Lockers.
