Hi Guys,
We just pushed out a quick patch to address a lot of the critical issues in the ItemV2 Experimental branch.
This patch shouldn't cause a wipe, the next wipe is still scheduled for this Friday. As we were flat out with this patch, we will post the dev blog tomorrow.
Change Log:
- Fixed sleeper creation happening before player destroy
- Fixed Bow Sounds
- Fixed hit feedback when being damaged
- Fixed hit feedback when you attack something with a melee item
- Fixed spear being invisible when thrown at you (most of the time)
- Made it impossible to dupe items even if 2 storages get references to the same item
- Fixed seeds missing hammer
- Added some quick fix guards around infinite stacks of placeable items
- Fixed ownership stake window invalidation
- Fixed player name plates
- Fixed C4 not disarming
- Defensive sleepers created after server crash will now retain their items
- Put better error handling around mesh baker
- Changed AR15 to use actic pelts instead of sassy ones
- Vehicles now spawn with attachments instead of them being in loot caches
- Lowered environment audio volume
