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0.20-beta released

Release notes

  • Balance key removed as prerequisite from MixedMysteries -- it does not actually involve the balance mechanic.
  • Fixed break action enablement bug which could result in "breaker on a stick".
  • Altered level MentalMash / CloneBuilder to remove unintended trivial solution
  • Introduced "preferred map order" on load map dialog. This means the game will order incomplete standard maps according to a logical play order in the dialog, hopefully giving a smoother difficulty experience.

josh