Hey everyone, Flune here!
Taking to the feedback and bug reports I've received over the last few month's, now that the game is prepping for release, I've updated the SELF_NOT_FOUND demo with the fixes and improvements from the release build!
UI Improvements
The biggest change is a complete rework of the UI navigation. It was one of those things that needed some extra attention, and it feels much better now.

GRAPHICS
I've also made some graphical improvements, added screen space ambient occlusion, and cleaned up some bugs and performance issues along the way. The game has come together visually quite a lot.


HACK ALL THE THINGS!
One highly requested feature was to have more things be hackable, whether useful or not, so now there are a few more things here and there in each level that you can interact with!

It's still the same chaotic adventure of hacking everyday electronics and trying not to destroy yourself in the process. Just looking better and feeling better to play!
Honestly, I'm really happy with how it's coming together. If you've already tried the demo, I'd love for you to give the update a go and let me know what you think. And if you run into anything broken, please let me know!
Thanks for checking out my SELF_NOT_FOUND!
