Release Notes for Alpha 0.0.3
[ GAMEPLAY ]
Adjusted weapon kinematics to increase simulated physical weight and handling feedback.
Integrated initial weapon charm models (attachment logic disabled pending future update).
[ ENVIRONMENT & MAPS ]
Core mapping progress reached 60-70% completion.
Implemented multiple geometry and layout additions across active levels.
Added new Brazilian-style soccer field location.
[ UI & AUDIO ]
Deployed preliminary minimap system to the HUD.
Recalibrated audio cue attenuation for improved spatial falloff.
[ PUBLIC PLAYTEST ]
Alpha 0.0.3 public playtest scheduling is underway.
Supported matchmaking modes for the upcoming playtest: Team Deathmatch and Domination.
[ DEVELOPMENT NOTES ]
Note: All core gameplay variables are actively being tuned and remain subject to change.
Note: The majority of active client assets, including environment models and first-person animations, are development placeholders.
