I push fixes out when they are ready so sometimes we go through a lot of version numbers and I condense the patch notes by combining notes from 2 or more small updates into a single announcement.
0.6.3.04
- ship AI now makes a slightly better attempt at avoiding being directly on top of other ships
- fixed a bug with ship AI that caused them to want to be very close to their enemy
- added an interactive legend to the universe map
- fixed a bug with the rendering of crew armor with a lot of shield points
- fixed an art asset with some invalid pixel data
- simplified some code that was used for managing video memory in the hope that the mysterious missing layers bug will go away
- fixed a bug that was causing ship unlocks to have invalid designs
0.6.3.05
- added a Camera target lock mode which will make the camera track your current target
- F1 help overlay updated to include targeting system information
- added a mouse-over tooltip to targeting when hovering your mouse
- fixed a bug where everett's coherence crashed the game
- fixed a bug where you could see tool tips for invisible warp gates
- the quest that tells you to check bars now goes away if you unlock a crew member
- updated the tooltip of a debuff with a timer to display text better
- fixed a bug with quests in general that was causing memory leaks when loading the game
