- fixed armor module tooltips
- fixed crash when opening design screen due to older version of characters.sqlite file
- fixed an error with beam alchemy where rebuilding the ship interior was increasing the cost of firing beams by doubling the list of contributing controllers
- set a limit on the number of beam controllers which can interact in beam alchemy to 5 as was always intended
- fixed a bug where the SSC faction was placing the waypoint to their data center on the wrong station
- T2 door blueprint fixed (thus T2 corridors batch now properly includes them instead of T1 airlock)
- T2 toilets added to blueprints (T2 corridors batch now unlocks them)
- T2 conduit crossing added to blueprints (T2 corridors batch now unlocks them)
- T2 corridor life support added to blueprints (T2 corridors batch now unlocks them)
- T2 corridors completely obliterated from T2 loot tables including wide ones
- T2 non-corridor life support added to blueprint and added to loot categories
- removed floating text from the design screen backdrop
- fixed a category type in the design screeen (Corridor*e*s)
- News and updates
- Wayward Terran Frontier: Zero Falls
- 0.8.0.02 patch notes
Source: Steam Community (opens in a new tab)
