End of Day Fix
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- Customers no longer search for a checkout after the store is closed
- Remaining customers can be served at any checkout that is still open
- Added manual checkout control via monitor (Open/Close Checkout button)
Store Open/Close Logic Fix
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- New customers will no longer enter the store after it is closed
- Existing customers can still complete their shopping and be served
- You can safely close the store for restocking or maintenance without interruptions
Customer Flow Improvements
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- Customers already inside the store remain active after closing
- New customers will only start coming again after reopening the store
Quest System Adjustments
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- "Loyal Client" (repeatable quest customer) will not spawn while the store is closed
- Reduced frequency of "Loyal Client" appearances based on player feedback
