New Weapon Graphics
Chainfrost Staff
Everfrost Staff
Skybreaker Staff
Tempest Staff
Hellfire Staff
Meteoric Staff
Master Wand
Radiant Wand
Fixes/Improvements
Added missing Shield Throw Gem
Plasma suit color
Box of Origins drop now same color as artifacts instead of spawners
Added items to crafters in Sanctum, Swamp Wilderness, Underground Caverns, Dark Forest, Demons Maw
Added Shuriken to crafter
Item stack counts verified when vending, also equips having more than 1 count should be fixed
Trade logs added to player accounts on database
Invalid cards/gems now removed automatically
AFK detection (5mins) + disconnect (10mins)
Fix scroll sensitivity on all scrollviews
10% tax info now displayed when creating a vend
Clean up save logic when ending a vend and restarting the server
Leech / Health On Hit Changes
Removed Health on Hit / Mana on Hit
Removed Leech Chance
All leech has 100% chance
Leech recovers over 2s, max of 20% health/mana per second (2x visual ticks per second)
All relevant items revamped
Autocasts Changes
Autocast damage reduced by 30%
Autocast takes your highest learned level
Fixed autocasts not applying combo ready
Splash/Chain Merge
Both stats merged, now adds "Autoattack Targets", makes autoattacks hit an extra target.
This triggers hit effects on each target like leech and autocast
Revamped XP curve
Bringing it closer to.. EA rate, the early game was over way too fast + getting to 150 was a bit too easy
% = exp required vs current
Lv10: 200%
Lv30: 200%
Lv50: 175%
Lv70: 150%
Lv100: 130%
Lv130: 130%
Lv150: 150%
Balance Changes
Chain Lightning: added earth exposure
Bash: damage 350% > 400%
Venom Strike: damage 300% > 250%, poison chance: 10% per level
Weaver
Replace Bash with Piercing Flurry
Replace Slow Trap with Arrow Shower
Summoner
Improving build variety and pet behaviour
By improving base pet damage vs. just relying on autocasts
Summons have no cast time
Summon skills have much lower cooldowns (player cooldowns instead of monster cooldowns)
Summons copy your stance
Summon skills scale with level (max level at Lv90)
Summon attack now taunts the summon to the target
Angel: HL > Smite
Cactus: Fortify > Shield Bash
Wolf: Shadow Step > Bash, Twin Cleave > Axe Vortex
Acolyte
Improving early Acolyte exp
Heal (skill): 50% > 75%
Holy Light: max lv 10 > 5
Paladin
Move it away from leech spam to holy caster + healing which is more on theme
Removed on hit effects from JB/GC/DP
JB/GC/DP: damage +50% ish
Consecration: increased a bit + added 2% health per second regen
Consecration healing received: 15% > 25%
Sacrifice: 125% > 150%
