NOTE: From now on, all updates will be available to patreon users 1 week early!
(If you're a patreon user and want to access this update, visit the patreon page for info)
This update will come out for all users around the 21st of January 2026.
- Added 10 custom variables, these can be set via custom prompts at the start of each game and added into any setting using [VAR_X]
- Added a sub menu into the settings for creating custom variables
- Added the ability to write {1,2,3...} inside task text and game over messages to randomize them
- Added the variable [TIME_OF_DAY] to get the current time
- Added the variable [DEFAULT_VALUE] that copies the 'Default_Values' equation
- Added PICK({option1},{weight1},{option2},{weight2},... that picks from a list of options with assigned weights
- Added SPICK({seed},{option1},{weight1},{option2},{weight2},... that picks from a list of options with assigned weights using a seed
- Added ORAND({seed},{min},{max},{anchor}) which generates a randomly oscillating number
- Added ABS({value}) which turns negative numbers into positive numbers
- Added an update log to the menu
- Added a version number to the menu
- Moved some buttons to a sub-menu in the main menu
- Changed the description of [LUCKY_RATING] to be more accurate
- Added custom variables to the debug game state text
- Added a patreon button to the menu
- Modified some help slides
- Fixed a bug where the round info panel would appear on-top of sliders in the pause screen
- Fixed a bunch of font line spacing issues
- Fixed a HUGE amount of bugs in default values and quiz generated settings values
- Fixed a bug where corrupted settings files could freeze the game on loading the settings or menu
- Fixed a bug where some text in the settings menu would overflow, now text is truncated with '...'
- Fixed a bug where deleting task text could cause buggy behaviour
