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UPDATE

A big update to improve the game was released today. The developers have changed and improved a lot ingame items.

Gameplay:

  • Rework of shooting model, improved recoil. The recoil is now smooth.
  • Added a running mode at the expense of stamina. 2 charges that work independently of each other.
  • The aiming has reappeared , in which the accuracy has been increased and the spread has been reduced. (right mouse button, change the firing mode is now the button)
  • Weapon balance has been corrected.
  • Players are shot through. The damage and range of the shot depends on the weapon and the presence of armor. Allies don't shoot through.
  • Machine guns and M90s can shoot through some of the walls.
  • Squatting affects the recoil and spread of shooting. Depends on the weapon.
  • Increased movement speed while squatting.
  • Nonlinear effect of the movement speed on the weapon spread.
  • Added inertia to accelerate and stop the character.

Maps:

  • Added a new map in the style of aim maps.
  • Scary and unplayable maps have been removed, some maps have been sent back for revision.

Economy in the game:

  • Increased rewards for killing with weapons.
  • The reward for killing with a knife has been changed to $700$.

Fixed minor bugs.