Quickly approaching 1.0! Here are the patch notes:
- Upgraded to unity 5.6 - some performance gains and minor bug fixes from this.
- We're now using signed distance font rendering thanks to Text Mesh Pro. I spent a lot of time getting stuff converted over and it looks much much nicer.
- Redid the lighting in the duel scene, the board. Fixed some minor issues around it and it looks cleaner now.
- Went through and did a bunch of performance tweaks, the game runs roughly 30% faster now.
- balance - necromancer tome now requires +2 hp each time hp is tapped.
- balance - boago has been nerfed a bit, now has 8 attack instead of 12, gave him +1 defense
- balance - fissure is now a flat cost of 22 hp
- localization - added simplfied chinese
- some misc bug fixes
- server - server now has the ability to generate cards from specific packs, we can now do custom packs with varying cards and titles
- server - now automatically clears leaderboard monthly
- server - some minor bug fixes