What has been done in this patch:
COMBO SYSTEM Revised.
Orb Retrieval is now more directly tied to the COMBO SYSTEM. The more hits you land without taking damage, the more Orbs you can obtain. Hits are stackable from enemy to enemy. As long as you don't take damage and the COMBO COUNTER is still visible, you can gain hundreds of orbs in a matter of minutes with the right weapon equipped!
UPDATED CHARACTERS.
Jake, Lucas, and Nigel models updated to fit their in-game playable models.
MORE VFX/SFX
Unlocking abilities has a new visual effect.
Some attacks have added voice effects.
READJUSTED IDLE, RUNNING, AND WEAPON EQUIP ANIMATIONS.
Before: The right arm tended to be too far back behind the player while in motion. It looked awkward and unnatural.
Now: The arm bones and waist have been adjusted to look more natural while wielding weapons and while idle.
Also, a bug that caused the bones to misalign slightly upon every landing on the ground has been eliminated.
What is coming soon:
DESTRUCTION SYSTEM for small environmental props.
SUBTITLES will be added to the remaining cutscenes.
ORBLETTE System may see a few new changes and visual effects.
REVISION of the Tutorial System, which will exclusively go into the Testing Sandbox Map.
POSSIBLY, an alternate set of armor for Cytro more closely resembling the armor on the box art.
- ANNOUNCEMENT -
The Supreme Heroes Beta Test will shut down on February 23rd.
The Supreme Heroes Demo will replace the Beta Test going forward. Please leave feedback on the discussion tab of the Supreme Heroes game page. Your feedback is vital to the development process between now and Launch.
Why is the Beta Test shutting down?
The Beta Test is being replaced with the free Demo in time for the Next Fest, which begins on February 23rd, 2026. All the feedback, comments, and support have been documented and either considered or implemented in this stage of the development process and this transition will mark the beginning of the new phase.
Where can I leave feedback?
You may join the discord to leave direct feedback and get a chance to see the progression of Supreme Heroes and other projects. You can also leave comments on the YouTube channel, Rumble channel, Facebook page, X page, Instagram, or right here on Steam in the Discussion page.


