News and updatesCore Reset PlaytestUpdate Notes for Aug 6thUpdate Notes for Aug 6thCore Reset Playtest06 Aug 2026·Developer postXRedditFacebookCopy linkSource: Steam Community (opens in a new tab) Rebuilt the Sector Map as an expanding radial frontier with fog of war, free travel, backtracking, and recurring boss landmarks. Added randomized equipment stat rolls, visible roll ranges, roll-based pricing, and improved re-rolling. Added real missile behavior, explosions, tracers, multi-proc weapons, field effects, and improved drone weapon support. Improved enemy spawning so battles continuously refill, unreachable enemies are recycled, and spawns respect each player’s visible screen area. Refreshed menus and tooltips with a consistent visual style, clearer slot names, and equipped-item stat comparisons. Added customizable aiming crosshairs with size and color options, including improved controller support. Added double-click actions for merchants and Sector Map deployment/travel. Fixed critical hits, zero-damage death fields, missile end-of-range explosions, pause/resume cursor behavior, and several multiplayer issues. Added firing audio for the Basic 35mm Auto Cannon.