0. Added a new item: the Electric Engine. It consumes a significant amount of electricity to generate propulsion for the train.
1. Implemented a major mechanical optimization: When no players are aboard the train, all engines—with the exception of the Hand Crank—will deactivate. This prevents scenarios where the train moves too fast for players to catch up.
2. Added new animations for viewing other players in a crouching stance, as well as corresponding movement animations for the crouched state in multiplayer mode.
3. Fixed several recently added content strings that were missing translations.
4. Updated item tooltip text to make the function of various items easier to understand.
5. Fixed a client-side bug where upgrading floor tiles would not deduct the required materials.
6. Fixed an issue where dismantling a Medium Oxygen Tank and then immediately placing a new one would result in the new tank being fully replenished with oxygen.
7. Fixed animation consistency issues for other players across all multiplayer modes. Players will no longer exhibit glitchy consecutive jump animations, delayed transitions into swimming animations, or disjointed running animations.
8. Reduced the water storage capacity of the Electric Sprinkler.
9. Increased the water storage capacity of the Large Water Tank.
10. Fixed the save/load mechanism for electrical appliance toggle states; appliances that were turned off when saving will no longer automatically switch back on when the game is reloaded.
11. Fixed a synchronization issue where the on/off state of electrical appliances would fail to sync correctly between players.
12. Fixed an issue where, under certain circumstances, other players were unable to join a saved game session, causing the loading progress bar to get stuck at 90%.
- News and updates
- OxyRail
- Added Electric Engine; Optimized User Experience [2026-04-13]
Source: Steam Community (opens in a new tab)
