0. Added an early-game preview of pig, cow, and sheep farming.
[Note: This section is now fully open to players, but there may be some imperfections or issues. We will gradually improve them over the next few days, but it's already quite fun. If you mind potential problems, you can unlock the new content - Animal Pens - in the final version in 2-3 days. Other gameplay will not be affected.]
- Added Blueprint: Animal Pens, unlockable in Blueprint Tier 3 technology.
- Piglets, calves, and sheep can be purchased from the shop and placed in the Animal Pens for farming.
- Four different piglet models, four different calf models, and six different sheep models and animations will be provided to players. The appearance of the animals is purely random.
- These animals can eat any food, and their satiety increase will be the same as the player's. Feeding these animals will also increase the satiety of the same amount of food the player recovers.
- You can harvest corresponding resources by attacking and killing these animals. Pigs have more fat and more delicious meat, sheep produce extra wool, and cows produce extra milk. [The method of harvesting resources may change in the future, as killing these fellow survivors is somewhat cruel.]
- Milk is drinkable and provides a large amount of water.
- Wool can be exchanged for 10 wool for 1 oxygen coin at the bandit shop.
- Petting small animals will improve their mood; it must be above 20% for them to grow normally.
1. Added a recipe for dung cakes that can be exchanged for 2 oxygen coins in the shop.
2. Redesigned the windmill texture to make it look better.
