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Update 28/10

Hello,

We have a new update for you with a bunch of added stuff so have a look below.

Balancing

  • Added small power buff to the Swamp creature.
  • Buffed spiders power slightly.
  • Buffed Chemical drip range.
  • Nerfed Huntsman health a bit. Added some sound effects.
  • Nerfed Juggernaut rune effects by 60%.
  • Nerfed the intimidate loot effect.

Improvements

  • Changed xp orb sfx volume proportional to xp size.
  • Reduced footsteps volume.
  • Added missing cooldown values to loot window descriptions.
  • Changed mighty blow achievement to not include status effect damage.
  • Put cutscene dialogue on the music channel.
  • Implemented Esc key to go back in the main menu pages.
  • Added option to change characters using portraits or hotkeys while they are dead and the book is open.
  • Increased the probability of rare loot. Because its more fun.
  • Added camera rotation to the middle mouse button.
  • Made the description text about skill unlocking and runes bolder and clearer and made distinction between locked and unlocked runes greater.
  • Added a return to last save point button in the options menu.
  • Made some minor spelling/punctuation changes.

Bug Fixes

  • Fix for getting stuck in forest fences.
  • Fixed the Ult flash in book draw order bug.
  • Disabled S, B, I keys in the main menu.
  • Fix for book disappearing at level 1 when skipping the tutorials.
  • Fixed persistent resistance tooltip bug.
  • Fixed book opening behind loot window.
  • Fix for tooltip popup on skills bar not always triggering.
  • Fix for the shader that draws loot gems, being occluded by close camera stuff like tall trees.
  • Minor fixes for some objects missing colliders in the marsh and ice caves.
  • Added a fix for the marsh bookbinder boss sequence not triggering correctly.
  • Added a fix for spite achievement not unlocking.
  • Fix for audible stuff happening in the background while cutscenes playing.
  • Removed looping effect bug from white fire.
  • Fix for when the Jeweller achievement is awarded.
  • Fix for Monster achievement while Hyde is dead.
  • Tidied up some hovering assets in some levels.
  • Ice cave Golem trigger now stops characters from running off into the void.
  • Added a maybe fix for the character switching tutorial bug in a german build.
  • Fix for bone piles summoning outside of the arena, and fixed bone pile skeleton warriors and saplings not being properly spawned in the arena. (invisible dead chilled skeleton thing bug).
  • Fix for branch end chests achievement not triggering.
  • Fixed some wall colliders in the arena.
  • Fix for achievement data not being saved properly.
  • Fix for rainbow achievement unlocking prematurely.

Have fun playing!