Source: Steam Community (opens in a new tab)
To improve overall game balance and enhance strategic
diversity, we will be implementing a series of crew and
gear balance adjustments following the December 4
update.
These changes are based on long-term data analysis
and player feedback, with the goal of creating a fairer
and more engaging gameplay experience.
Please refer to the details below:
▌Crew Balance Adjustments
• Eliot Awaken Skill [Match-3 Master] adjusted from "When playing 3
consecutive cards of the same color, draws a card. This effect can trigger up
to 5 times" to "When playing 3 consecutive cards of the same color, draws a
card. This effect can trigger up to 10 times."
• Haruka Awaken Skill [Three of a Kind] adjusted from "When there are 3
identical cards in your hand, gains 2 Cost. This effect can trigger up to 5
times" to "When there are 3 identical cards in your hand, gains 2 Cost. This
effect can trigger up to 10 times."
• Aoba Awaken Skill [Four of a Kind] adjusted from "When there are 4
identical cards in your hand, gains 4 Cost. This effect can trigger up to 2
times" to "When there are 4 identical cards in your hand, gains 4 Cost. This
effect can trigger up to 3 times."
• Rina Von Resonance Skill [Endurance] adjusted from "When HP is above
50%, takes 10% less final DMG" to "When HP is above 50%, takes 20% less
final DMG."
• Fenia Awaken Skill [Confidence] adjusted from "When all allies are alive,
deals 10% more final DMG" to "When all allies are alive, deals 20% more
final DMG."
• Julian and Fran Resonance Skill [Unity] adjusted to "When all allies are alive,
takes 20% less final DMG."
• Julian Awaken Skill [Onslaught] adjusted from "Deals 10% more final DMG to
enemies with HP above 50%" to "Deals 20% more final DMG to enemies with
HP above 50%."
• Yoizuki Awaken Skill [Defiance] adjusted from "When dealing damage, if this
character's ATK is lower than the target's DEF, deals 10% more final DMG" to
"When dealing damage, if this character's ATK is lower than the target's DEF,
deals 20% more final DMG."
• Tara Awaken Skill [Law of Jungle] adjusted from "Deals 10% more final DMG
to enemies with HP below 50%" to "Deals 20% more final DMG to enemies
with HP below 50%."
• Yejue Resonance Skill [Suspension] adjusted from "The movement speed of
[Ball Lightning] is halved" to "The movement speed of [Ball Lightning] is
halved. When using [Leader Skill], releases a [Ball Lightning]."
• Yejue Awaken Skill [Blast] description adjusted from "After using [Thunder [/h3]
Crown], adds one of the target teammate's skill cards to your hand" to "After
using [Thunder Crown], adds one of the target ally's skill cards from the deck
or discard pile to your hand."
• Margiela Skill [Forbidden Fruit] adjusted from "Teleports an apple, dealing
damage to enemy unit once and inflicting [Confuse]. Draws a card" to
"Teleports an apple, dealing damage to enemy unit once and inflicting [Stun]
and [Confuse]. Draws a card, prioritizing a Purple one."
• Margiela Derivative Skill [Seed] adjusted from "A plain-looking seed. When
this card is generated, this character gains +10 ATK, up to a maximum of
150, and [Abyssal Seed] can strike one more hit. This card is [Destroyed]
when it leaves your hand" to "A plain-looking seed. When this card is
generated, this character's ATK increases by 6%, and [Abyssal Seed] can
strike one more hit. This card is [Destroyed] when it leaves your hand."
• Margiela Resonance Skill [Myth Spring] adjusted from "[Forbidden Fruit] is
enhanced to: Teleport 1 apple to inflict 1 hit of DMG on enemy unit and
[Stun], while also triggering [Confuse]. Draw 1 card, prioritizing a Purple one.
Discard any [Seed] cards in your hand, drawing an additional card for each
one discarded" to "After using this character's skill card, discards all [Seed] in
hand, and draws a card for each [Seed] discarded."
• Margiela Awaken Skill [Witch's Request] adjusted from "At the start of
battle, consume 1 Cost to shorten the card regen cooldown by 1 second,
lasting the entire battle. Each time a card is naturally regenerated, increase
ATK by 1%, up to a maximum of 50%" to "At the start of battle, consumes 1
Cost to reduce the card regen cooldown by 1 second, lasting the entire
battle. Each time a card is naturally regenerated, increases ATK by 1.5%, up
to a maximum of 60%."
• Verlaine Awaken Skill [Good Dream] adjusted from "After using
[Dreamweave], ally's [Arcane Missile] DMG increases by 15%, up to a
maximum of 150%" to "After using [Dreamweave], ally's [Arcane Missile] DMG
increases by 15%, up to a maximum of 180%."
• Verlaine Awaken Skill [Sound Sleep] adjusted from "The duration of [Sleep]
and [Requiem] inflicted by Verlaine extends by 2 seconds. When [Monday] is
present, increases the ATK of allies under [Sleep] or [Requiem] status by 1%
per second, up to a maximum of 50%" to "The duration of [Sleep] and
[Requiem] inflicted by Verlaine extends by 2 seconds. When [Monday] is
present, increases the ATK of allies under [Sleep] or [Requiem] status by 2%
per second, up to a maximum of 50%."
• Katas Resonance Skill [Last Stand] adjusted from "When taking lethal
damage, gains [Invincible] for 5 seconds. This effect can trigger only once" to
"When taking lethal damage, gains [Invincible] for 5 seconds, and increases
this character's ATK and DEF by 50. This effect can trigger only once."
• Katas Awaken Skill [Pumping Blood] adjusted from "After using [Energy [/h3]
Bubblegum], the next Red card of 4 Cost and above deals 50% more
damage. This effect stacks" to "After using [Energy Bubblegum], the next Red
card of 4 Cost and above deals 100% more damage. This effect stacks."
• Arina Ultimate Skill ["Apple"] DMG adjusted from 1400% to 2100%.
• Eliot Ultimate Skill [Lightning Shot] damage adjusted from 700% to 1000%.
• Aoba Ultimate Skill [Ogi: Ryufu] damage adjusted from 1500% to 1800%.
• Nabi Ultimate Skill [Muso: Hokai Rinhen] adjusted from "Wields [Goose [/h3]
Wing Twinblade] to perform a spinning slash, dealing damage to enemies
within range over 8 hits and having a 5% chance to trigger [Slash]" to "Wields
[Goose Wing Twinblade] to perform a spinning slash, dealing damage to
enemies within range over 8 hits and having a 20% chance to trigger [Slash]".
Damage adjusted from 1000% to 1200%.
• Livia Skill [Impact Sword] damage adjusted from 1200% to 1500%.
• Livia Skill [Spirit Nocturne: Red] damage adjusted from 3600% to 4000%.
• Livia Skill [Spirit Nocturne: Purple] damage adjusted from 4800% to 5000%.
▌Gear Balance Adjustments
• [Destroyer Torch] effect adjusted from "When using the wearer's skill cards,
grants a 10% chance to release an additional dazzling ray, dealing damage
once and [Stun] the target" to "When using the wearer's skill cards, grants a
15% chance to release an additional dazzling ray, dealing damage once and
[Stun] the target."
• [RAM Cleansing Talisman] effect adjusted from "If the wearer has no Blue
cards in skill set, takes 15% less final DMG" to "If the wearer has no Blue
cards in skill set, takes 20% less final DMG."
• [Rogue Ninja Headband] effect adjusted from "Takes 15% less Physical
DMG. There is a 30% chance to nullify incoming [Corrupt] effect" to "Takes
20% less Physical DMG. There is a 30% chance to nullify incoming [Corrupt]
effect."
• [A77 Space Pistol] effect adjusted from "After using the wearer's Red card,
increases the wearer's [Basic Attack] speed by 5%, up to a maximum of
100%" to "After using the wearer's skill card, increases the wearer's [Basic [/h3]
Attack] speed by 5%, up to a maximum of 100%."
• [First Aid Armor] effect adjusted from "When the wearer's HP falls below
30%, injects adrenaline and restores 10% of Max HP. At the same time,
increases the wearer's [Basic Attack] speed to the maximum for 10 seconds.
This effect can only trigger once" to "When the wearer's HP falls below 30%,
injects adrenaline and restores 15% of Max HP. At the same time, increases
the wearer's [Basic Attack] speed to the maximum for 10 seconds. This effect can only trigger once."
• [Frag Shell] effect adjusted from "The wearer's [Explosive] deals 10% more
damage. This effect stacks" to "The wearer's [Explosive] deals 15% more
damage. This effect stacks."
• [N.A. Defense Fiber] effect adjusted from "Killing an enemy restores 5% of
wearer's Max HP. This effect stacks" to "Killing an enemy restores 10% of
wearer's Max HP. This effect stacks."
• [Kinetic Recycler] effect adjusted from "Killing an enemy restores 0.4 Cost.
This effect stacks" to "Killing an enemy restores 0.5 Cost. This effect stacks."
• [Extended Timeline] effect adjusted from "Increases wearer's [Basic Attack]
Speed by 25%. This effect stacks" to "Ally [Mech Unit] deals 10% more damage. This effect stacks."
• [Ascension Surgery Tool] effect adjusted from "Defeating a wave of enemies
heals all allies for 8% of their Max HP. This effect stacks" to "Heals all allies
for 10% of their Max HP 50 seconds after the start of battle. This effect can
trigger only once."
• [Healing Flak Suit] effect adjusted from "After playing a Green card, restores
5% of the wearer's Max HP" to "After playing a Blue card, restores 5% of the
wearer's Max HP."
• [Fireproof Armor] effect adjusted from "Takes 15% less Fire DMG. There is a
30% chance to nullify the damage caused by [Ignite]" to "Takes 20% less Fire
DMG. There is a 30% chance to nullify the damage caused by [Ignite]."
• [Portable AED] effect adjusted from "Increases Lightning DMG of [Electrify],
[Lightning], [Thunder], and [Bolt] dealt by the wearer by 15%. This effect
stacks" to "Increases Lightning DMG of [Electrify], [Lightning], [Thunder], and [Bolt] dealt by the wearer by 20%. This effect stacks."
• [Thunder Coil MK 1] effect adjusted from "The wear has a 8% better chance
to [Electrify] the target. This effect stacks" to "The wear has a 10% better
chance to [Electrify] the target. This effect stacks."
• [Resonance Fiber] effect adjusted from "When the wearer's skill card is
used, restores 2% of wearer's Max HP" to "When the wearer's skill card is
used, restores 3% of wearer's Max HP."
• [Insulated Armor] effect adjusted from "Takes 15% less Electro DMG. There
is a 30% chance to nullify the damage caused by [Electrify]" to "Takes 20%
less Electro DMG. There is a 30% chance to nullify the damage caused by
[Electrify]."
• [Phase Space Entry] effect adjusted from "Whenever a unit (allies and
enemies alike) triggers [Electrify], restores 0.4% of wearer's Max HP" to
"Whenever a unit (allies and enemies alike) triggers [Electrify], [Ignite] or
[Chill], restores 0.5% of wearer's Max HP."
• [NC Kunai] effect adjusted from "[Scorch] inflicted by the wearer deals 15%
more damage. This effect stacks" to "[Scorch] inflicted by the wearer deals
30% more damage. This effect stacks."
• [Lancet Tanto] effect adjusted from "[Rend] inflicted by the wearer deals
15% more damage. This effect stacks" to "[Rend] inflicted by the wearer
deals 30% more damage. This effect stacks."
• [Kevlar Suit] effect adjusted from "When the wearer's [Invisible] expires,
restores 3% of the wearer's Max HP. This effect stacks" to "When the
wearer's [Invisible] expires, restores 10% of the wearer's Max HP. This effect
stacks."
• [NC Smoke Grenade] effect adjusted from "Gains [Invisible] for 2 seconds at
the start of battle. This effect stacks" to "Gains [Invisible] for 5 seconds at the
start of battle. This effect stacks."
• [Kitsune Bow] effect adjusted from "[Ricochet] inflicted by the wearer
triggers once more" to "[Ricochet] inflicted by the wearer triggers once more,
and its damage increases by 10%."
• [Cat Emblem] effect adjusted from "[Moemoe] inflicted by the wearer lasts
for 1 second longer" to "Whenever the wearer inflicts [Moemoe], increases
the wearer's ATK and DEF by 1%, up to a maximum of 30%."
• [Radiance Chaser] effect adjusted from "[Strange Spark] deals 20% more
damage. This effect stacks" to "[Strange Spark] deals 30% more damage. This
effect stacks."
• [Ambition] effect adjusted from "[Slash] inflicted by the wearer deals 25%
more damage. This effect stacks" to "[Slash] inflicted by the wearer deals
50% more damage. This effect stacks."
• [Magic Resistant Armor] effect adjusted from "Takes 15% less Reverb DMG.
There is a 30% chance to nullify incoming [Moemoe] effect" to "Takes 20%
less Reverb DMG. There is a 30% chance to nullify incoming [Moemoe]
effect."
• [N-ray Gun] effect adjusted from "[Confuse] inflicted by the wearer lasts for
1 second longer. This effect stacks" to "Whenever the wearer inflicts
[Confuse], reduces the enemy's DEF by 10%, lasting for 6 seconds."
• [Prohibited Crafts] effect adjusted from "[Basic Attack] deals 25% more
damage" to "[Basic Attack] deals 50% more damage."
• [Bone Dragon Armor] effect adjusted from "Takes 15% less Frost DMG.
There is a 30% chance to nullify incoming [Chill] effect" to "Takes 20% less
Frost DMG. There is a 30% chance to nullify incoming [Chill] effect."
• [Lies Note] effect adjusted from "When the wearer is hit by [Electrify],
restores 0.2 Cost" to "When the wearer inflicts or is hit by [Electrify], restores
0.5% of the wearer's Max HP."
• [Ball Lightning] damage adjusted from 500% to 1000%.
