Waterjacked! is now available in Early Access!
We started development of Waterjacked back in July of 2025. We intended to finish the game in November of 2025, then in February of 2026. As you can see, that didn't happen (lol). We knew that getting into this whole indie thing meant we'd learn lessons along the way, but oh boy, were there a lot of lessons to learn. Regardless, the lessons made us a stronger team and better developers.
We're so excited to be sharing Waterjacked officially and take this step forward. We still have a ways to go, but making it to this point is a big achievement for us!
Early Access and Beyond
Endless
The major addition coming with Early Access is a pseudo-endless mode. I use "pseudo" because we haven't finished balancing and there are a few features that aren't implemented yet. Currently, levels randomly generate themselves, randomizing the robots you fight, the GRID size and shape, as well as the rewards. Robots will eventually scale themselves as well, so they'll get harder to fight.
There's also a time mechanic that is partly implemented. As you complete levels, time passes, and at certain intervals, new zones open up. Eventually, the Prophet's Train arrives. Additional UI elements will be added to support this mechanic, which will arrive in the Prophecy Update alongside the boss fight itself.
Overall, you can expect a rich and engaging experience by the time Waterjacked fully releases, with systems supporting the never-ending fight against the robot menace!
Modules, Augments, and Herbals
Currently, a small set of Modules and Augments are available. You can expect small updates adding new Modules and Augments to arrive between the larger updates. No Herbals are currently in the game, as we are currently working on a major revamp since we felt they were lacking any importance.
Robots
There are four bots for you to fight: The Puddle Jumper, Guzzler, Technomancer, and Jug Puncher. We are currently working on a boss fight and have three more robots planned. Our primary focus is rounding out the Modules and Augments first, then adding more robots after. We're also not content with all the robot animations and will be tweaking or revamping them over time as well.
Future Updates
We have two major updates planned before full release: The Prophecy Update and the Endless Update. The Prophecy features a unique boss fight (and the systems to support more), while the Endless Update rounds out the replayability of the game. We have a tentative schedule for these updates, but will share official dates in the future once we have a stronger ship date in sight.
Will Waterjacked change in price?
Nope! Waterjacked will remain at 4.99$ USD, and all future updates will come free of charge. Because of our day jobs, we can't guarantee timely updates, so we're keeping the price fixed to make up for that.
As an aside, Waterjacked! does have a launch discount, which is running for the next eight days!
Bug Reporting & Feedback
If you encounter any bugs or technical issues, please head over to our Discord (https://discord.gg/NwEWQaqFhV) and report them in the dedicated Waterjacked feedback channel. You can also share any thoughts or ideas there too! We really appreciate anyone taking the time to report bugs. Reporting issues in our Discord is the quickest way to get something fixed! So please take advantage of it!
Thank You!
Waterjacked! has been one hell of a journey, and we are fired up to finish out development strong. We hope you enjoy the experience available and join us as we bring Waterjacked to its full potential! Please share clips or screenshots about the game with us on any of these platforms, or follow us so you know when new updates are coming!
TikTok: https://www.tiktok.com/@afrogspond
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Twitter / X: https://x.com/AFrogsPond
Bluesky: https://bsky.app/profile/afrogspond.com
Check out our other game!
We're also working on a smaller game, Hyper-Realistic Fishing Sim, with a demo coming out soon!
