Hotfix Patch Notes
Hello Players,
A hotfix patch has just been deployed to resolve known issues and adjust overall balance.
Please check below for the detailed updates.
Bug Fixes
- Clarified the accuracy attribute by explicitly splitting it into Melee Accuracy and Ranged Accuracy.
- Fixed an issue where the stats of certain backgrounds did not match their tooltip descriptions.
- Fixed an issue where Level 5 choices became unavailable after the introduction of the Proficiency Talent system.
- Optimized the pathfinding logic for caravans and players.
- Fixed an issue where quest-giving NPCs failed to display exclamation marks.
- Fixed an issue where character stats internally utilized decimal values, causing discrepancies with the displayed numbers.
- Fixed an issue where HP could inadvertently display as 0 due to remaining decimal health values.
Gameplay & Balance Adjustments
- The effects of the Immersed trait have been changed from Ranged Accuracy +4 / Reaction Speed -4 to Ranged Accuracy +4 / Vision -6.
- Changed the armor bonus options from reducing Stamina Cost on Skill and Stamina Regeneration to reducing Weapon Accuracy and Stamina.
- Accuracy and Evasion probabilities affected by difficulty have been decreased by 2 across the board.
Thank you to everyone who took the time to report issues. We will continue to actively listen to your feedback to provide a smoother and more enjoyable gaming experience.
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