Hello!
This update introduced below changes and fixes.
Optimized game map culling.
Implemented experience system and integrated upgrade/turret drops to that. Experience is tied to Scrap and visual "drop" is not implemented yet.
Fixed an issue with day/night transition.
Updated save system for future settlement implementation
Implemented AoE damage from elemental weapons (poison and fire)
Please let me know your suggestions or issues with the game.
