Hello,
Here is the first post release update. I've read a lot of the reviews and feedbacks pinpointing issues about the editor, and saw the confusion about the zoop mode button in particular. This patch improves on a few quality of life features, but we also have fully functionnal CIWS now, as well as a new turret and other improvements to the game.
Editor
The zoop mode button was removed. Instead you can place many blocks at once by holding the left click and dragging the mouse. Same applies for the color mode.
A new setting was added to allow for dragged placement even if some of the elements are blocked by other components on the ship.
Loading and unloading ships should be also faster now in the editor.
Finally some people had issues where their ship could become corrupted. This can happen on unstable computers with overclocked RAM or external software disturbing the game memory. Ship saving should be safer now.
Photo mode
You can now have many ships in photo mode, and move them easily. You can also click turrets to rotate and elevate them.


Goalkeeper 30mm CIWS turret

This gatling turret is very potent against planes and incoming rocket or missile threats. Equipped with a very high rate of fire 30mm gatling gun, and with a very fast train rate, it can respond quickly to attacks.

Improved wave simulation

The fluid simulation was changed to better represent the kelvin wake pattern frequently seen with ships. The foam simulation is also improved when using this parameter.
Full changelog
Optimized ship unloading in the builder
Changed wave simulation to better represent kelvin wake patterns
In photo mode, the gizmo for imported 3D models now keeps a constant size on the screen
You can now have multiple ships in photo mode
You can now move and rotate ships in photo mode
Fixed a bug which granted twice the ballast weight for submarines
CIWS turrets can now take down rockets and missiles (unless they are controlled manually)
Undiscovered elements are now specified when trying to load a ship
Added descriptions when hovering some buttons in the building scene
Fixed a bug with torpedo turrets allowing them to turn freely even when blocked
Fixed a bug with lobbies where mods are disallowed
Improved the turret aiming algorithms to reduce wobbles
Added the Goalkeeper CIWS turret
The zoop button was removed, you can zoop by dragging the mouse instead now
Fixed engine sounds for ships with many engines
Added the possibility to set modded turrets as CIWS, letting them attempt to intercept rockets and missiles
Added a curved column cosmetic
Added a dedicated turret UI to change their rotation in photo mode
Fixed a bug with item rotations in the editor
It's now possible to provide a sound file with modded turrets, to be played when the turret fires
Added a parameter allowing dragged placement to place blocks even if some are blocked
