NEW
- Tactical: Ikazuchi railgun model muzzle hole
- Tactical: Target Panel (top-right) shows ship class and missile health
- Tactical: Target/Scope camera now rotates towards target instead of instantly facing it
CHANGES
- Tactical: Selected Squadron Panel (bottom) close button not deselecting squadron, enabled squadron deselect
- Tactical: Allow repairs for mounts even when module is still healthy
- Tactical: Laser damage multiplier for balance purposes increased from 50% to 75%
- Tactical: Kagayaki RGT x4 module default mode changed from NEAREST to OFFENSE
FIXES
- Tutorial 1: Prevent Predawn Blue laser mount from being repaired and soft-locking the tutorial
- Tutorial 2: Ship info button not working
- Strategic: Improved notifications spam prevention for station refuel, repair, or resupply
- Tactical: Fixed Ellington railguns still dealing damage to itself when firing. Projectiles currently keep a record of which ship they were fired from and will ignore any collisions against their parent ship. Friendly ships can still be damaged by projectiles.
- Tactical: Added more checks to ensure players can't repair a ship that's already considered "dead" (ship integrity under 10%)
- Tactical: Optimized target panel for better performance
- Tactical: Drive heat output is now based on current thrust
- Tactical: Radiator glow now based on "net heat flow / max heat output" ratio instead of "heat in / heat out" ratio, which made radiators black when rejecting heat from heatsinks while stationary
- Tactical: Ships now avoid launching missiles towards dead ships
- Tactical: Ship Control Panel (Bottom) now updates target constantly
- Tactical: Radiators not taking damage