Hello hello! We hope you're all doing well, and we thank you for your support for our game! We're releasing version 0.1.2a of WHODUNNIT, an update previously released to our patrons that addresses some big things, fixes some stuff behind the scenes, and has some other new stuff. Here's the list of changes, copied from Patreon:
MAJOR FEATURES, CHANGES, FIXES:
New music room and extras menu!
Overhauled Move map
Multiple controller support fixes
OTHER FIXES:
Various typo fixes
Fixed unintended pixellation/aliasing in outlines and shadows
Assets now compressed to webp, to lower file size
Added "Plugins & Tools" and "Patrons" sections to Help menu credits
Fixed visual glitches when saving and loading during Pitch segment in library
MUSIC ROOM

What's that fourth track???
An all-new music room has been introduced in the EXTRAS menu accessible from the main menu, letting you play the music of the game and adjust stem volumes to mix it up the way we do! Big shoutout to the marvelously talented composers who've provided us with such bangers.
MOVE MAP

We hope you don't get lost!
We made some visual changes to the Move map, getting a cleaner graphic with some needed details it was lacking before. What details, you say? Don't worry about it. : ]
There's also a scrollbar, now, just to make its vertical aspect more clearly understood.
CONTROLLER SUPPORT

TIP: If you'd like to hide the UI on the controller, simply press down on the right joystick!
The controller quick menu has been overhauled, which includes some button mapping changes. Before, you had to access them with the D-Pad, but now each function has its own button mapped to it.
We also fixed some bugs that prevented the Examine screen from behaving properly when flicking the joystick.
ABOUT SAVE COMPATIBILITY

As mentioned before, this update will break your saves. It's unfortunate, and we tried to make it work - but in order to make the transition to future chapters easier and for your future saves to work with any version of the game, we had to break compatibility with the previous builds.
If you launch the 0.1.2a version of the game and we detect that you possess a save from 0.1.1a or 0.1.0a, we'll give you this warning:
It looks like the setup to some glitch horror story, but it's not
This gives you convenience if you'd rather just start fresh and delete all the previous ones. If you choose to not delete them, they'll be marked as such in the load screen (with a black and white filter) and you'll get a warning before you're allowed to load them. Some might work, but most will just not.
Alas, this had to happen sooner or later, so we chose sooner. But we're excited as this will allow us to keep save compatibility for future chapters, which matters a lot to us!
Thank you all for your understanding, and for reading this post through. We care you, and can't wait to show you all some more stuff about EP2! <3
- Don Attico
