In Aethercore you fight like a battle mage, balancing the use of spells and physical attacks. Spells are built around elemental themes. Here are the offensive ones:
Fire
Effective against Humanoids and Creatures.

Flame Burst lets you charge a flaming projectile. The longer you charge, the bigger and stronger it gets. Great for picking off enemies from afar.

Flame Breath is a short range attack that can damage multiple enemies in a line. I'm planning to have you turn a little bit while casting so you can aim at enemies, but it's not implemented yet. This was suggested by a tester (if you want to help me test, see below).
Lightning
Effective against Robos and Slimes.

Lightning Bolt instantly zaps an enemy and deals a lot of stun damage. Great for single target Robo enemies.

Storm Surge discharges electric pulses in a fairly large area around a target. Best used against clumps of slimes.
The other elements are more support focused. I'll show those off next time.
