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Update 1.02 + 1.03

Main

  • Fixed error with trade being cancelled while setting the number of fleet involved to the max.
  • Better logic behind "Population limit" warning.
  • Added achievement localizations.
  • Additional bug fixes.

Cities' bonuses

  • Opulent feasts: "Production growth" penalty replaced with "Growth of production in the forest".
  • Homemade wine: doesn't raise the Culture Growth anymore; lowers "Growth of production in the forest" by 10% (was 20%).
  • Skillful marble processing: lowers culture growth in temple by 15% (used to lower culture growth everywhere by 15%).