The first update you tested is now officially released.
We tried to take into consideration everything you wrote to us and hope you will like this one!
Changelog
Events:
- Defeating Persians raises relations with other Polises by 0.2 per turn (previously 0.05) for 10 turns.
- It is forbidden to cast away Romans with Roman legions.
- Roman Legions add 20K army (previously 100K).
- The Glory of Victory now gives Force of Army +10% to all cities (previously Sparta only got +2%).
- Conquering Rome quest now will not appear until Rome fell.
- Events that take the Army away now will not appear if the player has 0 armies.
City bonuses:
Athens
- Cult of Sages and Oracles: Force of Army -20% (was -10%).
- Strong civilian reserves: Force of army +30% (was +20%).
- Love of freedom: Income and Production growth from tax collectors +30% (was +20%).
- Fertile soil: Farming efficiency +20% (was +10%).
- Skillful marble processing: Culture growth -15% (was -20%).
Corinth
- Homemade wine: Culture growth +20% (was +10%).
- Cheap mercenaries: The cost of buying the military is 40% lower (was 30%).
Techs:
- Tactical formations 1 raises the force of the army by 20% (was 10%).
- Logistics 1 and 2 - raises fleet production efficiency in Harbor by 35% (was 25% and + fleet limit)
- Mercenary 1 raises Force of Army by 20% (instead of "selling army is more profitable by 20%").
- Mercenary 2 raises buying army efficiency by 30% (was 20%) and raises Force of Army by 30% (instead of "selling army is more profitable by 20%").
- Wood processing 1 now also raises Force of Army by 20%.
Buildings:
- Corinth: all army buildings raise Army limits and max workers more by 20%.
Cities:
- Miletus spawns on turn 130 (was 140).
- Sparta: trade bonus raises buying army efficiency by 30% (was 20%).
- Knoss', Larissa's and Sparta's starting stats are higher now for Corinth players.
- All of the world map cities' prices raised.
Bugs:
- Fixed the bug with Traders tooltip disappearing from the trade window.
- Fixed the bug with several regions on the map being shown as chosen at the same time.
- Loading proper saves bug fixed.
- Rounding of gold in stat panel and tooltip fixed.
- Fixed the bug where Cordoba spawning introduced an error in the log.
- Fixed the bug that triggers Greece Unification only the turn after all of the conditions were met.
- Fixed troubles with running the game on Ubuntu from Steam.
- Fixed negative fleet number being used in the Trade window.
- Fixed the color of Requirements in the colony panel.
- Save compatibility is improved.
- Fixed the bug with the "Trading breakthrough" event appearing prematurely.
- Fixed the bug with players not getting bonus relations with Corinth after defeating Dorians.
- Fixed the end game score counting.
- Fixed The Glory of Victory effect showing in battle screen even if not applied.
- Fixed the bug with disappearing Corinth Walls.
- Buying out the city now will end the "Revenge" event.
- Fixed the Cheap mercenaries bonus for Corinth (used to bring less army from trading instead of more).
Misc:
- Credits are updated with proper names for testers.
- It is now possible to scout and settle regions with a double-click.
- Now you can Trade or Raid by double-clicking on the according to resource.
- Text corrections.