0.20.00
If you've been on the public test branch nothing should come as a surprise here
General
This is a major patch, so leaderboards will be reset.
Added some more validation to leaderboard scores. I'll continue to improve this as I go.
Interface
Added even more Tooltips!
Added the ability to click a leaderboard score to see a breakdown of that run, weapons equipped and inventory state.
Audio
Added engine sounds.
Now you don't have to make wooshing noises as you engage in broadside actions.
Added level specific atmospheric sound.
Fixed some issues with the music player being way quieter than the core gameplay.
Weapons
Unlocking a weapon type now unlocks all the tiers of that weapon.
(there will be a onetime refund of credits for this)
Changed how weapon bans work, You'll get 1+ ban for each new weapon purchased after the first 6.
So the core pool can be at a minimum of 6 for those more build targeted runs.
Weapons will now allow merging mid run to increase their damage done.

Also drop tables have been updated to stop weapons from appearing in lower tier chests as a run progresses.
Not going to share exact timings but it should feel rewarding to grab that common chest 15 minutes in and know it will only provide a passive.
Research:
Added research for multiple weapon types. More to come soon.
Added multiple new variants of weapons based on research selections.
Pulse weapons:
Pulse weapons have been changed to sync all pulses into a single attack based on your highest level pulse weapon. Multiple pulse weapons trigger multiple attacks in the same wave.
Known issues
Game will occasionally freeze on level load. Its rarer now but still getting the occasional report, so more information would help here.
- News and updates
- Sublight
- Sublight Patch 0.20.0
Source: Steam Community (opens in a new tab)
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 25812686 · public branch
