📢 Patch Notes
Hello, this is the Midnight Study development team.
In this update, we focused on Act 2 combat difficulty adjustments,
multiple combat and relic bug fixes, relic and talisman balance improvements,
and UI visibility enhancements to improve overall gameplay flow.
🛠 Patch Details
🐞 Bug Fixes
Fixed an issue where Nohojeong dealt unintended damage when applying the Illusion debuff to the player on the first turn.
Fixed an issue where acquiring the relic “Seal Box of Greed” at the relic auction would immediately triple gold consumption.
⚔ Combat Balance Adjustments
Overall HP, attack power, and guard values of Act 2 normal monsters have been reduced.
Increased the stacked damage scaling of the monster Geoseunsa. (Before: Number of talismans × 1 → After: Number of talismans × 2)
👹 Monster-Specific Adjustments
Gosuyeochil
Damage: 11–16 → 9–13
Damage: 7–11 + Vulnerable 2 → 6–9 + Vulnerable 2
Guard: 11–15 → 7–9
Agwi
Damage: 6–9 → 5–8
Indujo-su
HP: 33–37 → 23–27
Damage: 12–17 → 10–14
Damage: 8–11 + Exhaust 1 → 7–9 + Exhaust 1
Guard: 13–16 → 8–10
Geoseunsa
HP: 41–46 → 35–40
Damage: 13–18 → 11–15
Damage equal to number of talismans in the fog → Damage equal to twice the number of talismans in the fog
Guard: 14–19 → 9–12
Gaeyeosi
HP: 32–39 → 22–29
Damage: 13–19 → 11–16
Guard: 17–21 → 11–13
Myodusa
HP: 34–41 → 29–36
Damage: 8–11 + Weak 1 → 7–9 + Weak 1
Damage: 9–12 + Frail 1 → 8–10 + Frail 1
Damage: 6–9 + Poison 2 → 5–8 + Poison 2
Guard: 12–18 → 7–11
Guryeongdeongdeong Scholar
HP: 44–54 → 37–47
Damage: 8–11 + Frail 1 → 7–9 + Frail 1
Damage: 16–19 → 13–16
Hyangrang Gaksi
HP: 57–63 → 47–53
Damage: 13–18 + Poison 2 → 11–15 + Poison 2
Guard: 12–17 → 7–11
🔮 Relic & Talisman Improvements
Improved clarity so the applied values of the Red Talisman are clearly displayed.
Centipede Venom
Value: 3 → 5
All activation counts unified to 1
Manifestation of Flame Talisman
Updated so an explosion is triggered with every shot
Rusty Double-Edged Sword (Relic)
Value: 3 → 2
Incoming damage is now deducted from Guard before HP
🎬 Presentation & UI Improvements
Replaced the ending cutscene design.
Added a turn notification UI when additional shots are triggered.
Improved reward screens to display relic, talisman, and player information together.
The New Year has already dawned!
Thank you sincerely for playing Midnight Study
and for sharing your valuable feedback.
We will continue improving the game to provide
a more fun and stable experience.
Enjoy your time in Midnight Study! 🌙