Parts
- Cast structure cap reduced to 1000 to match RHA steel
- Cast armor class set to Medium
- Set most mantlet/shroud parts to Heavy armor class
- 57mmZis explosive damage reduced to 150
- 20mm AC kinetic damage increased to 25
- Reduced kwk cannons fuze sensitivity to 10mm
- "Spalling Energy" is now being shown in shell info
- Spalling energy on some cannons tweaked
- Made torque curves on engines more lenient
- Reduced torch damage to 15
Tweaks/Fixes
- New tin steel texture
- Updated all destroyed models
- Reduced spawn time of bots in battles
- Deploy cooldown is reset when joining a battle for the first time
- Fixes to bugreporter
- null cubes in designer are now selectable (should be possible to move there grabpoints to reset them)
