Classes
- Added 'Supply Demand' cost to some parts (Engines,Weapons,Traverse) with a respective limit of 5-6-7 for Lights, Medium & Heavy respectively.
- Removed size limits linked with class, now all use the same as heavy 8x4x4m
- Decreased weight limit for each class by 5 tons
- Increased part cap per class by +50 parts
Parts
- Removed reload increase per weapon
- Adjusted cost scaling on [2D] armors
- Reduced armor cost by a little
- Increased durability of track & wheels
- Adjusted Horse power on most engines (Some increased, some reduced)
- Increased 'Uphill' traction/power
- Reduced rolling friction on most track parts, set to -1kph per wheel
- Adjusted start speed on some tracks to compensate (mostly net positive, excluding VK-40)
- Increased tonnage of KV-1 tracks
- Decreased fuel consumption rate of engines
Bugfixes/Tweaks
- AI will default select to Lights (temp fix for soft locks)
- Adjusted weld zones on some cannons
- Added an additional decimal place to weight readout
- Tonnage readout switches to yellow when overloaded
