Hey everyone 👋
I want to be honest with you: the game did launch a bit buggy at first.
As a solo developer, and without the chance to run large-scale playtests before release, some issues slipped through. That’s on me.
The good news is: I’ve been fixing these issues very quickly, and most of the critical bugs are already resolved.
At this point, there shouldn’t be many problems left in the core gameplay loop.
From now on, I’ll be moving forward with proper playtesting before updates, so things should be much smoother going forward.
Thanks a lot for your patience and all the reports — they genuinely help.
Fixes & Improvements
Fixed the pallet spawn issue
First 5 warehouse slots are now unlocked by default; your expansions are carried
Pallet jack is now available by default
Fixed layout issues for certain products on shelves
Fixed spacing issues in the Box Holding Area
Fixed restockers getting stuck between empty boxes when moving from the Box Holding Area to the trash
Improved capacity display clarity (employee hiring capacity is now easier to understand)
Added a status text above restockers explaining why they are waiting
Fixed restockers placing raw products into cooked trays
Multiple employee AI improvements and behavior fixes
Fixed restocker stuck issues in various edge cases
Balance Changes
Pallet rack price reduced: 2500 → 500
Self-checkout price reduced: 2000 → 1500
I’ll continue polishing employee AI and overall flow, but the foundation should now feel much more stable.
As always, feel free to report anything odd — I’m actively monitoring feedback.
Thanks again for sticking with the game ❤️
