- fixed issue where minerals/towed things weren't being properly destroyed
- covered down on a rules gap: civilian ships cannot be left alone at an enemy colony; doing so prompts for 'are you sure' and then will destroy the left behind civilian ships
- blockaded colonies no longer accept (and then not build) shipyards and/or bases
- fixed AI seat syncing issue in multiplayer, the reported stalls should be fixed now
- News and updates
- Space Imperia 4X
- Hotfixes
Source: Steam Community (opens in a new tab)
