Hey everyone! A brand-new developer log is here — time to share what we've been working on lately~
🎉 You can now play the online demo slice of Fowl Brawl: When Chickens Fly! I've made quite a few fun browser games on Bilibili before, and this time I've teamed up with BILIBILI TOY for something new: an online playable version! It features 6 playable ducks, keeps the signature "pick 1 of 3 duck BUFFs" upgrade system, and includes the boss battle and other core content. Give it a try via the link below! Demo link:
https://www.bilibili.com/toy/fowlBrawl/index.html
After June's new-game festival, we held a very detailed design meeting about the game. Our goal: make the game even more fun!
🏀 The Kunkun Duck's assets are complete! 🐔
We spent two and a half months drawing all the different states for the Kunkun Duck! We're now capturing in-game footage. Basketball will be one of Kunkun Duck's key items — and yes, the "Iron Mountain Lean" move is in there too! The actual in-game implementation is still being polished, and we'll show it off once it's done.
Elite enemies and bosses are gradually taking shape

💣 Here's a look at some design sketches for elite enemies and bosses (not final versions). These are the elite monsters in the game — unlike regular enemies — and they're being implemented step by step. After discussing the boss design draft with the team, we realized the final in-game result might turn out rather underwhelming, so this draft may be scrapped. If you have any great ideas, feel free to share them with us!
Boosting the game's "feel-good" factor with tons of new effects

💊 The new Rotten Egg Duck effect — now the whole screen stinks! 🫢

🎯 Ninja Duck's single-file line formation — eyes full of nothing but the thirst for battle ⚔️. One duck not enough? Send in ten at once!


🔥 Fireball trajectories and impact effects — after triggering and casting certain skills, the Primal Totem slingshot can command flames, dealing magic damage straight to enemies!
That's everything we can show off for now! Beyond that, we've also optimized a ton of BUFF effects — some of which you can already experience in the Toy version~