PC GamerOriginal article (opens in a new tab)

Early '90s animation tools were so primitive that Doom's lead artist says he pretty much did the whole thing with 'the undo key'

Human ingenuity is a powerful—sometimes terrifying—thing. Throughout history, no matter how basic the tools available to us, we have always found a way to build the weird obsessions that appear in our minds. You know, like Stonehenge, or the Pyramids, or Doom (1993)...
Read more.