Hey everyone!
Thank you very much to everyone who played the demo and shared feedback.

There’s something peaceful and calming about building a little island community.
After seeing several people test the game and create content around it, I noticed a few bugs that unfortunately slipped past me earlier. I got to work yesterday and squashed them, making the demo a lot more stable and enjoyable.
Bug fixes included:
• Decoration stat inflation
When placing a decoration, then saving and loading the game, the UI would keep adding decorations to the stat, causing it to inflate. This has been fixed by properly saving and loading the correct number of decorations.
• “Ghost” buildings after loading
If a player destroyed a building, saved, and then loaded the game, a “ghost” version of the building could appear. The tile would remain empty, allowing grass & trees to be removed and even a new building to be placed, resulting in overlapping visuals. This has been fixed by ensuring destroyed buildings are correctly removed from the save file.
• Building limit issue
A content creator found a case where players could no longer place buildings after reaching the limit, but no UI message explained why. Players could still click and unintentionally gain combination bonuses, inflating their gold. This has been fixed by adding a clear UI message for the building limit and correcting the bonus bug.
• Well interaction issue
A smaller patch was also released recently to fix an issue with the Well’s interactivity tab. This has now been resolved.
If you’re enjoying the game, please consider adding it to your wishlist- it helps a lot!
See you at the next update,
Silviu
