The parry animation has been replaced with a more suitable parry / riposte, giving much better feel to parries
The estoc animations have been re-worked to make them more distinct from swords
Estocs now have a long, heavy thrust as their heavy attack
Light & heavy estoc attacks can be chained in combos
Fixed an issue that could cause NPCs to move back (dodge) while still doing flair animations without cancelling the flair animation montage
Sprinting now slowly interpolates to the new speed rather than snapping from walk speed to sprint speed
The player map icon is now always drawn on top of other map icons
- News and updates
- Hermit
- Demo Patch Notes for 2026-01-23
Source: Steam Community (opens in a new tab)
